Resume

Work Experience


Treyarch - Santa Monica, CA
Art Specialist
December 2005 - Present

Shipped Titles:
  • Call of Duty: Black Ops 3 - Xbox One / PS4
  • Call of Duty: Black Ops 2 - Xbox 360 / PS3
  • Call of Duty: Black Ops - Xbox 360 / PS3
  • Call of Duty: World at War - Xbox 360 / PS3 / Wii
  • Spiderman 3 - Xbox 360 / PS3
Responsibilities:
  • Develop pipeline, artist, and animation tools
  • Responsible for rigging, skinning, and exporting characters
  • Create facial rig and scripted UI for facial animation tools

Pendulum Studios - San Diego, CA
3D FX Artist
April 2005 - November 2005

Projects:
  • Cloth TD for Midway game "LA Rush" cinematics
  • Cloth and 3D FX TD for Kellogg's television commercial
  • Cloth and 3D FX TD for Namco game "Soul Calibur 3" television spot

Skills / Languages / Software

  • Python (Standalone, Maya, Motionbuilder, PyQt)
  • C++ (including Maya and Motionbuilder API)
  • C-Sharp
  • MEL Scripting
  • MAX Scripting
  • Advanced character setup
  • Maya
  • MotionBuilder
  • 3ds Max

Education


Full Sail: Real World Education
Associate of Science in Computer Animation
June 2004

Purdue University
Bachelor of Science in Computer Graphics Technology
August 2002